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It seems to like that GLUT is the only one that doesnt work. I'm a student working with OpenGL in C++. > undefined reference to `__imp_glVertex3f', > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0xe7): email is in use. gcc undefined reference even though ld finds the library and it contains the desired function. Why does Mister Mxyzptlk need to have a weakness in the comics? dwarf99 Author. Unless I add LIBS += -lglu32 -lopengl32 -lfreeglut I can't . With windows and Linux library files: And I am using MingW for the toolchain: The issue I am having is the fact that My Cmake file is doing something wrong, I got the includes to work just fine but there is some issue with linking. Undefined reference to `__imp___glutInitWithExit' and others, but library is linked, How Intuit democratizes AI development across teams through reusability. How do I connect these two faces together? There are precompiled MinGW binaries linked on the project page, you can also compile the library yourself. Find centralized, trusted content and collaborate around the technologies you use most. #include email is in use. You could use either SDL (, http://www.allegro.cc/forums/thread/596253, http://www.levelbylevel.com/tutorials/opengl-c-and-glut-using-codeblocks-and-mingw-updated/, http://hubpages.com/hub/How-to-set-up-you-CodeBlocks-for-openGL-lasthopez, Visual C++ Express or Visual Studio are mostly Microsoft specific, Code::Blocks is up-to-date, DevC++ isnt and I have the recent version of Code::Blocks right now. Error with GNU Linker (MingW Version) ld.exe File Format Not Recognized, Hot to repeat a value on top in notepad from datatable, Problem with configuring the source code with mingw "help", Text render difference between Notepad and Notepad ++. C++ double free or corruption (out): Even with copy constructor and assignment operator, C++ nonblocking sockets - wait for all recv data, translating normal member variables to static member variables results in problems, How to modify Disjktra algorithm to have at least X vertices or K edges in shortest path, How to mock inheritance chain in C++ with google mock, How to log stuff in console in Visual Studio C++, Deduce array dimension from array name through C++ template metaprogramming, In OCaml, how big is the price of abstraction (i.e. Why is there a voltage on my HDMI and coaxial cables? Connect and share knowledge within a single location that is structured and easy to search. +1 (416) 849-8900. undefined reference to `__imp___glutInitWithExit' fatal error: GL/glut.h: No such file or directory. Summary [93/129] Linking C executable tools\\tiffgt.exe FAILED: tools/tiffgt.exe Although I linked files bit differently in DevC++, there were no errors or warnings. For GLUT, it needs 'glut32.lib', etc. Hi guys. #!/bin/bash. Why is SDL so much slower on Mac than Linux? #include I don't have that source so I cannot be certain of precisely what's required. Something with the naming is indeed wrong here, this could be a CEGUI bug in the configuration you use. But here is a link which explain on how to install GLUT and setup the linker options. Compiling Rust static library and using it in C++: undefined reference, c++ and mongodb - can't compile - undefined reference to `boost::system::generic_category(), Attach custom object to QStandardItem in Qt. On Windows 7 64 bit and Windows 10 32 bit. Well how can I set up a window for my project then (and get keyboard actions etc.)? No muss, no fuss. I'd rewrite some of the CMakeLists.txt as follows: Now, with this (or before this) I'd activate CMAKE_EXPORT_COMPILE_COMMANDSlink and CMAKE_VERBOSE_MAKEFILElink and run the build again, just to see exactly what gets compiled/linked. The top option (of which they're both children) will add the library to both). Hey all, I'm trying to get into programming after about 15 years. First confirm that you have a OpenGL32 and FreeGLUT library. 1>test.obj : error LNK2019: SiftGPU96, opengl OpenGL, openGL #pragma comment(lib,"opengl32.lib") I'm asking because I've already tried a ton of sites, multiple times and there is no clear solution, at least to my knowledge. I did some research, tried this one out: Can you be more precise about the problems you are having? Postby Ident Sat Aug 26, 2017 4:38 pm. Re: undefined reference to glClear. Doing the reverse will again show those errors. Geez i have one thing after the next Make sure it is before the glut include as above. There are tools that convert import libraries. g++ ./path/to/files.cpp ./path/to/allfile.cpp -o outputfile -lGL -lglut. Some stuff I'd do before anything else: 1) remove the .a in the names of libraries, you have both a shared and a static library, let cmake add the extensions for you : The error messages indicate that your build expects to link with the dynamic (DLL) version of the freeglut library, FWIW. As a quickfix you can obviously rename this either in the project settings or rename the file itself. -lglut32. windows64. glu32 What you need is to add the -lGL in your linker options. IE if you build a win32 executable, make sure you have the glew32 binaries and lib. 2) I'd do something like the following: set CMAKE_VERBOSE_MAKEFILE if you're using make (or ninja) and . I've done this successfully on Mac OSX El Capitan, but have problems on Windows 7 using mingw. OpenGLglut __imp____glutInitWithExit@12__imp____glutCreateWindowWithExit@8, #include #ifndef GLUT_DISABLE_ATEXIT_HACK #define GLUT_DISABLE_ATEXIT_HACK #endif, Win32 has an annoying issue where there are multiple C run-time libraries (CRTs). people to yell at you for not paying attention!! polymorphic functions), Polynomial operations using operator overloading. My feeling is you're not linking with GLUT::GLUT, but I can't verify that. c++ - MinGW GLUT '_imp____glutInitWithExit@12' c++ windows glut freeglut windows64 Pythonc++ ok that solved the exit problem GLUT 3.7 has its own built-in workaround where the executable's "exit" function pointer is covertly passed to GLUT. (1)My version of Dev-Cpp is 4.9.9.2. Well, its probably not the same problem, but the first thing I do when I get a slew of similar type errors, I check to make sure my Library files are properly set up. Which tutorial are you working off of OP? after the edit, what is actually inside those folders with, (But I upvoted your answer nonetheless, welcome to StackOverflow!). o and this is with the newer devcpp. That solved the trouble in Codeblocks and OpenGL Glut project for me, I had add also #include in First line of the code. I assume I've set something up wrong, or I haven't installed something I require. Here is the solution to your problem. MinGWGLUT'_imp ____ glutInitWithExit @ 12' Pythonc ++noob MinGWfreeglut now that im usin the new devcpp i have these errors, [Linker error] undefined reference to `__glutInitWithExit@12, [Linker error] undefined reference to `__glutCreateWindowWithExit@8, [Linker error] undefined reference to `__glutCreateMenuWithExit@8, [Linker error] undefined reference to `glShadeModel@4, [Linker error] undefined reference to `glClearColor@16, [Linker error] undefined reference to `glClearDepth@8, [Linker error] undefined reference to `glEnable@4, [Linker error] undefined reference to `glDepthFunc@4, [Linker error] undefined reference to `glHint@8, [Linker error] undefined reference to `glClear@4, [Linker error] undefined reference to `glLoadIdentity@0, [Linker error] undefined reference to `glutSwapBuffers@0, [Linker error] undefined reference to `glViewport@16, [Linker error] undefined reference to `glMatrixMode@4, [Linker error] undefined reference to `gluPerspective@32, [Linker error] undefined reference to `glutFullScreen@0, [Linker error] undefined reference to `glutReshapeWindow@8, [Linker error] undefined reference to `glutInitDisplayMode@4, [Linker error] undefined reference to `glutGameModeString@4, [Linker error] undefined reference to `glutGameModeGet@4, [Linker error] undefined reference to `glutEnterGameMode@0, [Linker error] undefined reference to `glutInitWindowSize@8, [Linker error] undefined reference to `glutDisplayFunc@4, [Linker error] undefined reference to `glutReshapeFunc@4, [Linker error] undefined reference to `glutKeyboardFunc@4, [Linker error] undefined reference to `glutSpecialFunc@4, [Linker error] undefined reference to `glutMainLoop@0 ", ok lol i think it deffinately has sumtin to do with headers or the dlls but see in devcpp 5 i havnt seen one GL dll in the directories of devcpp except 2 for like c++, [QUOTE]Originally posted by oGL_nEwB: I'm trying to get freeGLUT to work with MinGW. Are you getting some compiler/runtime errors? now that im usin the new devcpp i have these errors. Whether you are a digital nomad or just looking for flexibility, Shells can put your Linux machine on the device that you want to use. And also you will need to add an extra path to the GL include. spelling and grammar. I was experiencing the same problem as you when I first used FreeGLUT. windows 132. > undefined reference to `__imp_glutInitDisplayMode', > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0x171): Obsug okien, klawiatury i kontekstu OpenGL masz bezporednio w Qt. Did you put the -lopengl32 -lglu32 -lglut32 in the correct location in the linker options? 100. And it worked. As a windows application or console? #include Witam, ostatnio chciaem zrobi pewny may projekt w QT lecz jak chce podpiec do niego freegluta to wyskakuje wanie "undefined reference". Chances are they have and don't get it. - define GLEW_STATIC in the preprocessor. [106/123] oslc emitter FAILED: src/shaders/emitter.oso C:/_/mingw-w64-openshadinglanguage/src/build-CLANG32/src/shaders/emitter.oso cmd.exe /C "cd /D C . Also are you using the openGL librarys supplied with DEV-C++? These were all functioning mini games by the way. I have the following errors when i try to compile the example for ofxXmlSettings with some modifications. I want to learn different API's, and decided to start with OpenGL. , _13754: spelling and grammar. To avoid the atexit workaround, #define GLUT_DISABLE_ATEXIT_HACK. (I'd even consider thinking about the lib prefix (that's also added on certain platforms). C Programmer working to learn more about C++ and Git. Some other things I can think of: - Make sure you include GLEW first, then glut. Example of polymorphism preventing compiler optimization? For example, for #include <gl/gl.h> I make sure I have 'opengl32.lib' referenced. Only users with topic management privileges can see it. Qt 3D scatter graph: how can I adjust the scale of an axis. Or theres another possibility. 9 Years Ago. Now what you need to do is add those libraries to your project. Oh, and Code::Blocks is up-to-date, DevC++ isnt and I have the recent version of Code::Blocks right now. which is why i need help. If you dont know how to do that just add the following lines in your source code: I know that this question is over 3 years old. Win32 has an annoying issue where there are multiple C run-time libraries (CRTs). Not so "crazily non-specific and unhelpful". Need to see your code in order to say what you are doing wrong. Search. It just mean that the compiler wasn't able to find some function, in this case glutInitWithExit. some of the glut functions arent working like glutCreateWindow and some of the gls arent working here are the errors In search directories > linker I put the folder address that contains freeglut's 64bit libraries. */, #define GLUT_DISABLE_ATEXIT_HACK, http://apps.hi.baidu.com/share/detail/31027308, qq_36674060: score:3 . Programming requires a great deal of brainpower and attention to details. ], ok i have dled the nehe 1st tutorial for glut based and i have tried to compile it in devcpp and those are the errors i get. Maybe you need to check how the dll is being used. You need to configure your Fortran project properly. Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. There is a very prominent menu item at the very top of your program IDE called "Project". Pythonc++ MinGW freeglut: 64 .dll glut.hgl.hglu.h! Press J to jump to the feed. EDIT: awesome article on CMake shared/static builds link. You may have figured it out. On Debian Stretch, compiling CB Trunk against wxWidgets 3.0. Nie jest to bezporednia odpowied na Twoje pytanie, ale czy rzeczywicie potrzebujesz jakich funkcji z freeglut? Do roots of these polynomials approach the negative of the Euler-Mascheroni constant? Why are non-Western countries siding with China in the UN? The FreeGLUT library can have a different name depending on the generator but it will include the word "freeglut" in it. undefined reference to WinMain@16 when using boost with MinGW. Does the author's website where you got it from have any "how to use & compile instructions"? 2)In the Link Libraries box, add the path to all the *.lib & *.dll files listed above, so there will be 6 paths you will add. Then link your code to freeglut (libfreeglut.a) and it should work. Don't tell someone to read the manual. After spending the last four hours trying to get this working, I'm resorting to asking for help. And be very careful to add the GLUT/FreeGLUT library before the OpenGL library. Did you not get this issue in DevC++? This +1 (416) 849-8900, > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0x4c): Linking problem in Code::Blocks with Ope - C++ Forum Undefined reference to random - jkbankexams.com exit routine). Jaki jest sens si meczy z mieszaniem tych dwch bibliotek, tym bardziej jeli projekt ma by may? You could do that by clicking on Tools - Compiler Options - Directories tab - and here add a path to the GL include folder. I have no idea, I downloaded all the freeglut files and installed them where I had to install them and this is a linker issue, there is no glut.cpp to my knowledge, it's a dll. I know this is old, but I had the same errors and found this post in my search for an answer, so I suspect I may be able to help someone else with this problem. Thanks for contributing an answer to Stack Overflow! there since 2004-03-07.unless you want. #include In particular, atexit callbacks registered in the executable will not be called if GLUT calls its (different) exit routine). I know that this response is over 3 years removed form the original posting, but I ran across this posting while researching and wanted to offer a response. What are the differences between a pointer variable and a reference variable? My case : I switched the lib files and bin file from 64bit to 32bit. lol now i have yet another error in devcpp The error suggests that it is not being referenced/linked in. I mentioned that it might be depricated because looking back at my past projects I saw that I had it commented out with a note saying "Not Needed". it isn't. The easiest solution in your case: download freeglut library (a free GLUT replacement). The nature of simulating nature: A Q&A with IBM Quantum researcher Dr. Jamie We've added a "Necessary cookies only" option to the cookie consent popup. This content, along with any associated source code and files, is licensed under The Code Project Open License (CPOL), i'm trying to compile a program on codeblocks. it's not like you were helpful anyway dude, I've already dealt with days of "it's so simple you just need to follow this haha it's so easy". I use Code::Blocks, because I want to create as portable code as possible (OpenGL/GLUT is used for the same reason) and to my knowledge, Visual C++ Express or Visual Studio are mostly Microsoft specific - or, are they? Obsug okien, klawiatury i kontekstu OpenGL masz bezporednio w Qt. Nie jest to bezporednia odpowied na Twoje pytanie, ale czy rzeczywicie potrzebujesz jakich funkcji z freeglut? The library name given above is the one that's relevant when using Microsoft compilers. > undefined reference to `__imp_glClear', > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0xb1): The trick is to remember that if you use any functions from included header files that . exit.c:(.text.exit+0x18): undefined reference to `_exit' collect2.exe: error: ld returned 1 exit status While testing I compiled a simple hello World using arm-none-eabi-gcc This was successful after adding --specs=nosys.specs to the command. MinGW and GLUT undefined reference to '_imp____glutInitWithExit@12' GLEW and glfw compile . glut32 #pragma comment(lib,"GLU32.LIB") Summary Files Reviews Support Mailing Lists Tickets Feature Requests; Bugs; Code Cvs > undefined reference to `__imp_glVertex3f', > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0x109): Bdzie atwiej. Also did you select C or C++ option? logs.zip collected by media-autobuild suite, [93/129] Linking C executable tools\tiffgt.exe, cmd.exe /C "cd . Some stuff I'd do before anything else: 1) remove the .a in the names of libraries, you have both a shared and a static library, let cmake add the extensions for you : add_library(libfreeglut SHARED.) Please elaborate and be specific. I'm trying to "upgrade" a complex OpenGL app that I've build using Qt 4.8.6 to Qt 5.7.0 . I use Code::Blocks, because I want to create as portable code as possible (OpenGL/GLUT is used for the same reason) and to my knowledge, Visual C++ Express or Visual Studio are mostly Microsoft specific - or, are they? lol but now i have these errors. Get a virtual cloud desktop with the Linux distro that you want in less than five minutes with Shells! think I'm just going to stick with sh*tty visual studio, totally unhelpful. GLUT is typically built with the "/MD" option (the CRT with multithreading DLL support), but the Visual C++ linker default is "/ML" (the single threaded CRT). With attitude like that, you are on your own. Windows 7 32bit, Qt 4 and 5. gdi32, Powered by Discourse, best viewed with JavaScript enabled. after i have linked -lopengl32 -lglu32 In link libraries I have: The other errors are because the program isn't linking with openGL libraries. Do you need your, CodeProject, glut The content must be between 30 and 50000 characters. I believe I am telling about well known but not solved problem: when compiling there are comes errors: [Linker error] undefined reference to `__glutInitWithExit@12' and etc.